Loved it, but...
The graphics, gameplay, and music were great. The story was a barely there, which was annoying because it was so good, but the rest made up for it.
I did have one major issue, though. There were a LOT of glitches.
1. Enemies stop generating. On some missions, this means an easy win (defend the base). On others, it means you can't win (seek and destroy).
2. Weapons stop firing. Yep. Happened to me a few times.
3. D-Orgone Beamer for awhile started firing the linear shot like it was the conical beam, which meant that the 100 ammo went fast.
Oh, and there were a few typos that were there. If you work on something six months, you should spare 20 minutes to make sure every word in the game is spelled perfectly. Just a side note, not worth taking a point off.
I GOT THE HIGH SCORE!!! YES! YES! YESSSSS!!!!!! SUCK IT, BITCHES!
Sorry. We dedicated a lot more than 20 mins to proofread the texts... but we are Italians and our English is not as good as our food!
Would you be so kind to send me a PM with the Typos you've found?
Thanks in advance.
TEST TEST TEST and TEST SOME MORE!
This game is fun to play (though it lags a bit on the harder levels) but there are a few things you should have caught during the testing stage.
The electric ball move is down forward down j, not forward down forward j.
The secretary and her shadow is a harder boss than the president, because they spawn so many enemies.
The super-powerful last move is not that effective. It didn't stun enemies and only did moderate (in the 30's) damage.
The uppercut move was way too low powered for me to even use it.
As was the electric ball (though it was powerful as a stun move)
The guy moves SO FREAKING SLOW, and when you're being swarmed you can't move unless you get lucky to hit the counter move during the split second you aren't stunned.
And lastly, there were issues with spelling and grammar, or just plain missing words.
Really, man. Just a bit more work and this would have been a GREAT game and very fun to play. The fact that I enjoyed it despite all these problems goes to show how much potential you squandered by getting lazy near the end.
This is why you really, REALLY, should test your game a few hundred times if you put that much effort in to it, just to make sure it's all working the way you want it to.
I freaking love it!
Definitely a great effort, mate. Only docked you one point for it being a cover (It's lame but I can't give you a perfect score for it sorry).
It's not even my style of music and I loved it anyway lol
I can totally understand the point thing my friend, I'd do the same thing.
At least you wrote a review instead of 0ing it and not even tell me what was wrong with it!
I love it.
The beat, the simple melody, everything.
I wish my mind would slow down to write something simple like this...
By the way, I love the Gandolf sample. It's one of my favorite quotes from the Trilogy...
I like it, man.
It sounds as though androids are hosting some sort of shamanic ritual, not attacking. I suggest you try lengthening it, let it build up and release, you know? that's just my two cents :)
I like your 2 cents. Thanks ;D
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